> Shared CEF runtime across apps. Every app currently bundles its own CEF copy. A managed shared runtime would drop binary sizes to a few MB per app. On the roadmap.
This[0] sounds interesting. I am not familiar with CEF, so I wonder how the versioning works. When different apps require different versions of CEF, do we just essentially end up with the electron model where every app bundles their own browser (just slightly less bad). Or is there still an advantage to a "shared runtime" in that case?
> Web technology is the most widely-known UI toolkit in the world.
Poor choice of words there IMHO.
The reason Electron apps get a lot of flak is because they are everything _but_ a UI toolkit. They consistently miss the mark in adopting UI patterns from their host OS.
Web tech is just web tech. Yes it will allow you to render a button, but even unstyled, the button won't necessarily look native to the OS, and will vary between browsers.
That is not why people use Electron. The goal is not and never was to just be a "UI toolkit" and "adopting UI patterns from their host OS".
Chromium has so much stuff packed into it, its insane. All that utility comes with Electron. And that's a good thing.
If you ever worked with video, for example, you know that having the full power of a modern browser in a desktop app is a game changer. Video playback (not to mention transcoding, which is also possible with modern web and webcodecs) is a complex beast, implementing that yourself is massive undertaking, not to mention in a desktop app that is supposed to work on win/mac/lin. I've built apps with Electron in tens of hours that would otherwise take me tens of days or more (and thats with AI because I'm not a video expert).
chromium is basically operating system at this point, it lacks kernel and ability to boot independently (added in chromium os), which is both good (from abilities standpoint) and bad (when copy of chromium is bundled with every app that renders webform with text field and button and nothing else)
when it goes about using webapps as desktop apps, native PWA support should be used, it would - in theory at least - lessen most issues electron apps have but will need extra effort and that's why we can't have nice things (like RAM free for other tasks)
How is it a poor choice of words? It might not be "native" UI, but they never claimed as such.
I've always felt that native UI on Linux always looks incredibly ugly and I'd much rather use a nicely styled HTML+CSS layout instead.
In my experience, Electron mostly gets flak for being bloated and slow, it not being native is sometimes a secondary point people add on top.
I've always wanted to build a direct-browser integration that could use HTML+CSS for the layout, but avoids needing a JS runtime. Idk how lightweight servo is but one day I hope I will see my idea come to light
I don't mind the idea of using HTML components and widgets to style desktop applications. CSS and the DOM are widely known and reusing those for desktop apps is probably a good idea.
The problem, as you've pointed out, is that electron apps are bloated and slow. If they became the default and my editor, chat client, terminal, and everything else that I keep open were just thin layers around web applications, I'd rather figure out a way to move things into a browser rather than pull a piece of the browser out to wrap these applications.
There’s a point where it stops scaling in the browser, whether it’s due to scale or poor practices. For example Slack is annoyingly slow to start up and work in my FF, but works OK as an Electron app.
Depends on the tool. We (mac people) tend to prefer native toolbars and settings menus, but I would say the days of relying on a "native" textarea or button are now behind us.
The other thing I find most Mac people appreciate is a shared understanding of hotkeys and if your app goes against the norm, one of the first feature requests will be to add configurable hotkey support.
Unfortunately, Apple has dropped the ball with their newest native apps in regards to UX and it will take years for them to go back and improve things. The new OS this fall is aiming to start that process, but it will still be a band-aid in some respect.
Nah they stopped caring as well. Developing an application for macOS is hell nowadays. I hate the state of things but both Apple and Microsoft dropped the ball. Linux is even worse, so yeah I don't see a reality out of this unless we actually create something that surpasses the web in all measures.
Every time I use Zed across Linux, macOS and Windows , I'm amazed stable and performant it's GPUI framework is. As a user, I'm very happy with it; of course some basic features like accessibility is missing but I'm sure it will be implemented soon.
As a developer, I'm not sure what's the barrier for entry is apart from Rust then again it's the USP as well.
With Dioxus, program logic compiles to native code instead of running it through a JS engine, and it ships its own HTML renderer (Blitz) instead of bundling a whole browser. So it's a lot more lightweight and performant than Electron.
As a minor bonus, the live-reload is also faster than what frameworks like React do. It truly has subsecond latency, which isn't exactly a game changer but is nice when iterating on visual details of an app.
> They consistently miss the mark in adopting UI patterns from their host OS.
What you suggest is a disadvantage is one of the key advantages of Electron to me. I precisely do not want my things to look different on different OS. I don't have the resources to test my apps on all devices, and knowing that whatever I test on one system looks the same on another is A+.
OS-level consistency is also consistency. It depends what we value. A lot of apps’ design could’ve been basic, OS-like UI. Apps such as GymBook or WhatsApp are internally consistent while still adopting many elements from the system’s design, instead of reinventing the wheel.
Consistent like what? Like maybe a decade ago one could say that osx was consistent, but nowadays even SwiftUI and cocoa is visibly different, let alone every second app that uses electron. And people don't care.
Windows has like 4 frameworks available on a bare new, latest OS install, just go deep enough in the "settings" or whatever they call it, and you can reach down to winforms. And on top the start menu is a react element!
(And in Linux you have the gtk and the qt world, and everything else)
I have seen users having trouble with pixel soup UIs. They may not think "This should be in a native toolkit", but they do think "How the hell do I subscribe to a folder in the new Outlook?".
The problem in these usability cases is pretty much always layout and constant redesigns rather than the exact theme the button has. I've seen plenty of unusable native ui soup UIs and very clean and simple custom UIs.
You could call it the exact theme when a clickable UI element looks just like regular text (it was not inside any kind of button-like shape in the Outlook case that I saw), but it's super common to have that in web-based UIs.
Right, but bad UI's was not uncommon before webviews, if anything the spartan-ness of the web often simpified patterns whilst reliance on weird hotkeys in desktop apps isn't uncommon.
Within OS consistency is much less of thing a thing than Web design conventions. Windows by itself has had several different UI frameworks over the years, so different "native" Windows programs can look completely different from each other.
Great for the developer. The user doesn’t use Mac, Windows and Linux. Just one for work and one at home, with mostly different apps, so they couldn’t care less if it looks the same on different platforms.
A foolish consistency with terribly designed shallow superficial desktop user interfaces dreamed up by overpaid cocaine addled corporate boutique brand designers with not only no experience but actual burning contempt for usability and human factors and accessability and affordances is the hobgoblin of little minds.
That doesn't say anything about the value of whatever UI kit is in place, being shared consistently by apps. A virtue that, apparent from this thread, is no longer universally shared.
That’s why HN users constantly advocate for Vim, a program in which every single thing works completely differently from every other modern application.
Yes, if there's one lesson from historical UI research that still holds, it's that mode switching is expensive. That's why people install vi plugins everywhere.
I genuinely wonder who ever want that, and what apps those people use on their PC. Can you imagine, for example, Blender Foundation says that their next goal is to make Blender's UI look more like the host OS?
Even in a "post-vibe code" era I wouldn't want to create multiple versions of the same app, and none of the "platform-native" GUI toolkits run on everything.
SwiftUI is apple-only, gtk has pretty bad compatibility on non-linux, qt is decent but requires C++ or python, and even so still not much for mobile. Don't even get started on "Windows frameworks", because as I write this sentence they may have left a new one in the ditch.
Flutter may be the closest, but why didn't they go with e.g. Java instead of a new language?
So yeah, if you want a truly universal UI then web is your best bet.
Right. If you want your app to look the same, custom way, ditching what the OS has to offer.
Some developers still believe an operating system has useful UI components and patterns worth adopting. From this thread it's clear that there's plenty who don't. Personally I view that as a regression.
I never thought I'd defend Electron, but I'd rather use the bloated web UI than a vibe coded Qt/GTK version I'm positive will not have seen any human QA.
I have better things to do than spend my time adopting UI for various different systems. If Electron gives me the option to easily create a UI that looks the same everywhere, then I'll pick Electron over anything else any day.
> Web tech is just web tech. Yes it will allow you to render a button, but even unstyled, the button won't necessarily look native to the OS, and will vary between browsers.
Since when did anyone ever complain that youtube, google maps, roblox, or any other web sites didn't have native buttons and UI patterns?
Are you implying that the Windows, Mac, and Linux native desktop user interfaces don't all totally suck??! Or that there wasn't a huge celebration when Alan Dye finally left Apple for Meta? Or that users are clamoring for Jony Ive's infamous shallow superficial visual elegance over affordance and discoverability and usability?
Is it just too confusing for people to use youtube because the buttons don't look and feel exactly like native Mac buttons on the Mac and native Windows buttons on the Windows and whatever the kids are using on Linux desktops these days, therefore nobody uses youtube, and that it will only ever get popular if it just had a native look and feel?
Basically you're saying websites are the same as apps, and whether they're used in the browser or as a desktop app, the UI is fine to ditch that of the OS. Fine if you think so. I'll be sad to see OS and apps diverge completely in terms of UI.
YouTube succeeds for its content. Its UI is hot garbage both in the web and their apps. Google Maps is an atrocity and I’m very thankful Apple has decent data where I live. Roblox I don’t know, other websites I consume mostly in Reader mode.
It's all so bleeding edge right now. It also depends how deep you want to go. An increasing number of languages support wasm as a compile target, which is helpful.
Bytecode Alliance do semi-regular streams on Youtube. I think reading (recent) material on WASI (0.3) and the Component Model would be a good start.
Understanding the relationship between a host and a guest is valuable. Learning what wasmtime is and how it works is also illuminating: https://docs.wasmtime.dev
I was wondering how this integrates with Deno's permission system, which is one of its biggest strengths especially for letting agents run amok on your device.
The CLI reference page[0] notes,
> The permissions you grant at compile time are baked into the compiled binary:
I think it would be nice if this could be surfaced to the user somehow, like letting the user know and decide which permissions they want to give access to.
> Runtime permissions for desktop apps (a permission prompt on every filesystem / network access, i.e. Deno's permission system applied to desktop sandboxing).
I'm happy for competition in this space, specially because Deno can run true TypeScript directly and not just strip types like the current Node implementation.
With that said, this is going to eat a lot of Tauri market. Why would I use Tauri now? The 150mb of additional bundle size is just an extra 1 to 10 seconds of download time in most internet connections and you get a reliable rendering engine.
Deno also just strips the type annotations when running TS code - at least by default. To get type checking you'll need to run via `deno run --check`, or use the separate `deno check` subcommand. No big deal since type checking and linting usually happens automatically in the IDE during development.
Tauri doesn't lock you in to one JS ecosystem. In fact, it doesn't require you to use javascript at all.
Also, we've had several developer framework startups get acquired -- Astro, Nuxt, UV, Bun, Vite. It doesn't exactly inspire confidence in a software that you want to last and give support for years.
E.g. Tauri uses WebKitGTK on Linux, which has historically been slow, unstable, and frequently lagging behind the main WebKit project. This is enough of an issue that even Tauri is working on the ability to use CEF instead of the system web view in Tauri apps.
Things are generally fine on recent versions of Windows and macOS. The system web views on these platforms will be evergreen versions of WebKit or Blink. But if you want to support very old versions of Windows or macOS, you might choose to use CEF instead of wrestling with Safari-from-five-years-ago.
Curious to know who is using Deno in anger most days and in production full time? It seems like the choice of JS runtimes exploded over the past few years with that, Bun, etc.
I wonder if it supports opening invisible browser windows and doing things like intercepting cookies. In my desktop application I leverage a hidden browser window to manage auth state and use it like a proxy for the rest of the application. Might try to port it to deno desktop.
> The default WebView backend uses the operating system's own webview for small binaries, and you still have the entire npm ecosystem available through Deno's Node compat layer.
Sounds like a similar architecture to Tauri, but your business logic is in typescript instead of rust.
Compose and AOT compiled binaries would be amazing (GraalVM Native Image kinda thing) but it doesn't look very easy at the moment. Leyden with a regular JVM might be the best we get.
We were writing and shipping desktop applications with it back in the nineties. Although many of the arguments against it were similar to the arguments against Electron today.
Maybe it is because it is still in development, but building and running the Hello World example just gives me a blank terminal and a white window that is not responding.
can i open a socket with these tools ? can i open an odbc connection for example ? Or have i need to have a backend ? On desktop usually you can do much more than in the sandbox of a browser . I ask because i don't know these technologies. On windows, even if i don't like it, if the interface and the logic are not too complex, powershell with winform make you create things without "anything" installed and you can easily interact with other windows programs ( office 365 suite, autocad and so on ) so for doing "fast things" in my opinion is a very strong alternative .
I've decided on using a Clojure/Flutter hybrid that gets the best of all worlds. May integrate move from Bun to using Deno here https://codeberg.org/arik/clutter
Interesting but IMHO as we see on mobile providing WebViews work. Maybe instead of having Electron, Tauri, Electrobun, now Deno desktop but also plenty of alternatives then desktop browsers should provide WebViews on desktop with sandbox and permissions that make those applications usable. The alternatives listed here would just be fallback for a transition period until the WebViews are "good enough".
That's a whole can of worms, Micro$lop entangling its own browser with its OS, getting a (gentle) slap on the hand for its abuse of monopoly position for it, having to remove it claiming it's "impossible", etc.
How does this differ from electrobun, which they explicitly mention, but make no point about? I had a quick drive with deno desktop and don't see how it's better. If anything it's lacking in comparison in my opinion. But hey, we can build desktop apps with deno now, too. So they got that going I guess ...
While I've never liked to use deno compared to node and bun, this looks particularly good. The zero config options are nice, all the features seem to be in the place I like, and I'm happy they're not dogmatic about using the system webview and let you ship your own CEF. The state of system webviews on non-windows platforms is horrendous.
Vastly easier to set up, optionally lets you use platform web renderers, Typescript by default, you can use the Deno API instead of Node (compatible with less code but much better designed), built-in auto update, you can use Fresh which IMO is the best web framework.
The world is trying to make computers faster and more accessible, more web UI slop isn't going to help that. Dumping Javascript entirely is the first step on that road.
I've seen variants of this comment for many years. The alternative to "web UI slop" would presumably be one of the many native toolkits.
I see it in a different way. The fact that "web UI slop" has managed to make great inroads on the desktop is an indictment of the state of native toolkits. If you think it's a problem that desktop apps are being written with web toolkits, the solution for that isn't to shame (as the term "web UI slop" clearly tries to do), but rather to figure out how to improve the native toolkits.
The opportunity to improve those toolkits was always there, and the ball was dropped.
Yes, native UI toolkits are not perfect, even though I consider Qt very close to one (I'm sure naysayers will find nitpicks). In the end, the choice is between the apps that eat 1GB of your RAM and learning to deal with some idiosyncrasies of native toolkits.
It hasn't made any inroads on the desktop though... all anyone did was just package their own SWA into a self-contained browser that serves its own content. They continue to be websites, with all the pitfalls of them.
I don't need to spend 2GB-4GB of RAM just to have a over-glorified IRC clone!
Also, the native toolkits are fine. Windows has two toolkits, the ShellUI/MFC family (which does everything required, although it doesn't always get hidpi on legacy apps correct; it gets integration for blind people and also unicode/multilingual correct, and also works with touch interfaces), and WinUI does it more modernly (and ticks all the boxes). OSX has its toolkit, seems to nail everything correctly. Linux has Qt (lets ignore GTK for now, only reason you use GTK is if you want to appear Gnome-native), and Qt also does native++ uplifting on other toolkits (ie, native widget + additional feature expansion, plus perfect mimicry of native look for entirely new widgets), plus Qt does everything you need to do correctly and easily.
There are also new UI toolkits coming up through the ranks that are trying to knock Qt off that #1 position. None of the WebUIs would even place in this race.
Web UI toolkits always look non-native, are hard to interpret, often use low contrast (and frankly ugly) colorschemes, are easy to use in ways that do not comply with usability standards across OSes, and usually do nothing for A11Y.
The opportunity to improve those toolkits was always there, and the ball was dropped.
This[0] sounds interesting. I am not familiar with CEF, so I wonder how the versioning works. When different apps require different versions of CEF, do we just essentially end up with the electron model where every app bundles their own browser (just slightly less bad). Or is there still an advantage to a "shared runtime" in that case?
[0]: https://docs.deno.com/runtime/desktop/comparison/
https://github.com/chromiumembedded/cef
I would think/hope web developers are used to “just give me what you got”. Any other mindset leads to “you must install <browser> to see this site”.
It’s Electron devs that are used to that.
Poor choice of words there IMHO.
The reason Electron apps get a lot of flak is because they are everything _but_ a UI toolkit. They consistently miss the mark in adopting UI patterns from their host OS.
Web tech is just web tech. Yes it will allow you to render a button, but even unstyled, the button won't necessarily look native to the OS, and will vary between browsers.
Chromium has so much stuff packed into it, its insane. All that utility comes with Electron. And that's a good thing.
If you ever worked with video, for example, you know that having the full power of a modern browser in a desktop app is a game changer. Video playback (not to mention transcoding, which is also possible with modern web and webcodecs) is a complex beast, implementing that yourself is massive undertaking, not to mention in a desktop app that is supposed to work on win/mac/lin. I've built apps with Electron in tens of hours that would otherwise take me tens of days or more (and thats with AI because I'm not a video expert).
when it goes about using webapps as desktop apps, native PWA support should be used, it would - in theory at least - lessen most issues electron apps have but will need extra effort and that's why we can't have nice things (like RAM free for other tasks)
I've always felt that native UI on Linux always looks incredibly ugly and I'd much rather use a nicely styled HTML+CSS layout instead.
In my experience, Electron mostly gets flak for being bloated and slow, it not being native is sometimes a secondary point people add on top.
I've always wanted to build a direct-browser integration that could use HTML+CSS for the layout, but avoids needing a JS runtime. Idk how lightweight servo is but one day I hope I will see my idea come to light
The problem, as you've pointed out, is that electron apps are bloated and slow. If they became the default and my editor, chat client, terminal, and everything else that I keep open were just thin layers around web applications, I'd rather figure out a way to move things into a browser rather than pull a piece of the browser out to wrap these applications.
Like 25 years ago. Nobody gives a damn since Microsoft stopped giving a damn.
The other thing I find most Mac people appreciate is a shared understanding of hotkeys and if your app goes against the norm, one of the first feature requests will be to add configurable hotkey support.
Unfortunately, Apple has dropped the ball with their newest native apps in regards to UX and it will take years for them to go back and improve things. The new OS this fall is aiming to start that process, but it will still be a band-aid in some respect.
As a developer, I'm not sure what's the barrier for entry is apart from Rust then again it's the USP as well.
As a minor bonus, the live-reload is also faster than what frameworks like React do. It truly has subsecond latency, which isn't exactly a game changer but is nice when iterating on visual details of an app.
Native UIs change all the time too and not always for the better.
What you suggest is a disadvantage is one of the key advantages of Electron to me. I precisely do not want my things to look different on different OS. I don't have the resources to test my apps on all devices, and knowing that whatever I test on one system looks the same on another is A+.
Is that a problem? A button with a legible label is a button. The host OS doesn't have to look exactly like the applications it runs.
Windows has like 4 frameworks available on a bare new, latest OS install, just go deep enough in the "settings" or whatever they call it, and you can reach down to winforms. And on top the start menu is a react element!
(And in Linux you have the gtk and the qt world, and everything else)
Do they render different looking buttons?
This upsets HN users but the rest of the world decided that apps looking like windows built ins doesn't matter.
https://daringfireball.net/2025/12/bad_dye_job
That doesn't say anything about the value of whatever UI kit is in place, being shared consistently by apps. A virtue that, apparent from this thread, is no longer universally shared.
Wait...
I genuinely wonder who ever want that, and what apps those people use on their PC. Can you imagine, for example, Blender Foundation says that their next goal is to make Blender's UI look more like the host OS?
Nowadays there isn't even an excuse anymore, just vibe code it away in native frameworks.
Even in a "post-vibe code" era I wouldn't want to create multiple versions of the same app, and none of the "platform-native" GUI toolkits run on everything.
SwiftUI is apple-only, gtk has pretty bad compatibility on non-linux, qt is decent but requires C++ or python, and even so still not much for mobile. Don't even get started on "Windows frameworks", because as I write this sentence they may have left a new one in the ditch.
Flutter may be the closest, but why didn't they go with e.g. Java instead of a new language?
So yeah, if you want a truly universal UI then web is your best bet.
Right. If you want your app to look the same, custom way, ditching what the OS has to offer.
Some developers still believe an operating system has useful UI components and patterns worth adopting. From this thread it's clear that there's plenty who don't. Personally I view that as a regression.
https://9to5linux.com/kdes-new-css-based-style-engine-union-...
The irritating, and unnecessary, pedantry.
Are you implying that the Windows, Mac, and Linux native desktop user interfaces don't all totally suck??! Or that there wasn't a huge celebration when Alan Dye finally left Apple for Meta? Or that users are clamoring for Jony Ive's infamous shallow superficial visual elegance over affordance and discoverability and usability?
Is it just too confusing for people to use youtube because the buttons don't look and feel exactly like native Mac buttons on the Mac and native Windows buttons on the Windows and whatever the kids are using on Linux desktops these days, therefore nobody uses youtube, and that it will only ever get popular if it just had a native look and feel?
WASM you can bundle for Windows, macOS, Linux, Android, iOS and web. Unlike Deno Desktop, it doesn't rely on a browser engine.
Bytecode Alliance do semi-regular streams on Youtube. I think reading (recent) material on WASI (0.3) and the Component Model would be a good start.
Understanding the relationship between a host and a guest is valuable. Learning what wasmtime is and how it works is also illuminating: https://docs.wasmtime.dev
The CLI reference page[0] notes,
> The permissions you grant at compile time are baked into the compiled binary:
I think it would be nice if this could be surfaced to the user somehow, like letting the user know and decide which permissions they want to give access to.
[0]: https://docs.deno.com/runtime/reference/cli/desktop/#runtime...
> Runtime permissions for desktop apps (a permission prompt on every filesystem / network access, i.e. Deno's permission system applied to desktop sandboxing).
With that said, this is going to eat a lot of Tauri market. Why would I use Tauri now? The 150mb of additional bundle size is just an extra 1 to 10 seconds of download time in most internet connections and you get a reliable rendering engine.
Also, we've had several developer framework startups get acquired -- Astro, Nuxt, UV, Bun, Vite. It doesn't exactly inspire confidence in a software that you want to last and give support for years.
You’re “backend” isn’t JavaScript.
How is it more reliable than Tauri - aren't they both using the system webview?
E.g. Tauri uses WebKitGTK on Linux, which has historically been slow, unstable, and frequently lagging behind the main WebKit project. This is enough of an issue that even Tauri is working on the ability to use CEF instead of the system web view in Tauri apps.
Things are generally fine on recent versions of Windows and macOS. The system web views on these platforms will be evergreen versions of WebKit or Blink. But if you want to support very old versions of Windows or macOS, you might choose to use CEF instead of wrestling with Safari-from-five-years-ago.
https://docs.deno.com/runtime/desktop/comparison/ https://github.com/blackboardsh/electrobun#platform-support
I wonder if it supports opening invisible browser windows and doing things like intercepting cookies. In my desktop application I leverage a hidden browser window to manage auth state and use it like a proxy for the rest of the application. Might try to port it to deno desktop.
Sounds like a similar architecture to Tauri, but your business logic is in typescript instead of rust.
Sound more like Electrobun
I'm trying to argue that it should already be available via Firefox, Chromium, etc on desktop.
The world is trying to make computers faster and more accessible, more web UI slop isn't going to help that. Dumping Javascript entirely is the first step on that road.
I see it in a different way. The fact that "web UI slop" has managed to make great inroads on the desktop is an indictment of the state of native toolkits. If you think it's a problem that desktop apps are being written with web toolkits, the solution for that isn't to shame (as the term "web UI slop" clearly tries to do), but rather to figure out how to improve the native toolkits.
The opportunity to improve those toolkits was always there, and the ball was dropped.
I don't need to spend 2GB-4GB of RAM just to have a over-glorified IRC clone!
Also, the native toolkits are fine. Windows has two toolkits, the ShellUI/MFC family (which does everything required, although it doesn't always get hidpi on legacy apps correct; it gets integration for blind people and also unicode/multilingual correct, and also works with touch interfaces), and WinUI does it more modernly (and ticks all the boxes). OSX has its toolkit, seems to nail everything correctly. Linux has Qt (lets ignore GTK for now, only reason you use GTK is if you want to appear Gnome-native), and Qt also does native++ uplifting on other toolkits (ie, native widget + additional feature expansion, plus perfect mimicry of native look for entirely new widgets), plus Qt does everything you need to do correctly and easily.
There are also new UI toolkits coming up through the ranks that are trying to knock Qt off that #1 position. None of the WebUIs would even place in this race.
Web UI toolkits always look non-native, are hard to interpret, often use low contrast (and frankly ugly) colorschemes, are easy to use in ways that do not comply with usability standards across OSes, and usually do nothing for A11Y.
The opportunity to improve those toolkits was always there, and the ball was dropped.