StarCraft returns in 2030 as an open-world shooter

(theverge.com)

42 points | by sbulaev 2 hours ago

14 comments

  • Setheck 30 minutes ago
    They just abandon the entire RTS fan base. This feels just like the diablo immortal announcement disaster where they announce a product that is completely outside the target audience.

    I hope it's good, but it's really disappointing to not just have starcraft 3. Instead we get diablo 5? I wish I could feel positive about any of the blizzcon announcements, but it all feels like an out of touch joke.

    • jm4 17 minutes ago
      RTS is pretty much a dead genre these days. There have been indie releases but nothing did well enough for a big studio to take notice. They tested the water with a Command and Conquer remaster a few years ago too.
    • FanaHOVA 12 minutes ago
      What would be the point in making SC3? SC2 is free to play, great game, and still barely gets any players. I play against the same 30-40 people every time in ranked.
  • 999900000999 1 hour ago
    I have absolutely no faith in Microsoft to make anything decent with its legacy IPs.

    Ohh well

    • pokstad 1 hour ago
      Meanwhile, Nintendo with a tiny fraction of MS market cap is absolutely killing it with their legacy IP.
      • Insanity 9 minutes ago
        For all the flaws in how Nintendo treats fans of their IP, the games they put out themselves are consistently fun. Mario Kart still feels like Mario Kart even decades later, and not in stagnating/bad way.
  • poulpy123 1 hour ago
    « as if millions of voices suddenly cried out in terror and were suddenly silenced »
  • firstordefault 1 hour ago
    I was wondering what do they exactly mean by "open-world shooter", and checked that Dan Hay guy:

    > Executive Producer on Far Cry 5

    So it's safe to assume that's what they are aiming for.

  • joshu 14 minutes ago
    we are definitely getting AGI before a new starcraft
  • whicks 53 minutes ago
    is this “Helldivers 2”, but StarCraft?
    • geoffpado 20 minutes ago
      Helldivers 2 isn't open-world, so probably not.
  • jzig 1 hour ago
  • htrp 1 hour ago
    Wasn't this starcraft ghost?
    • Waterluvian 1 hour ago
      Kind of. That one was closer to C&C Renegade.
  • ZiiS 1 hour ago
    Even a half hearted RTS would be better recived, how can they not know that?
    • PorciiVorbesc 1 hour ago
      Couldn't be more wrong. The market for new RTSs is too tiny and saturated to turn a profit on any new IP. The small existing player base is too entrenched to move away from the old established IPs that are still popular to something new and unproven.
      • gamblor956 8 minutes ago
        Tempest Rising made more in profits than Marathon, despite selling a fraction as many copies.

        Given that Marathon is unlikely to ever make a profit, Tempest Rising technically made infinitely more in profits than Marathon did.

      • detritus 1 hour ago
        Go on?
        • Ralfp 1 hour ago
          Tempest Rising was taunted as the old school C&C RTS comeback and it ended as niche game with small player base and 9.5k player peak on Steam.

          Probably best RTS game going on currently is Beyond All Reason, and that's because guys are doing it as an open source clone/followup to Total Annihilation and Supreme Commander Alliances and not actual business (but they started to look for a way to monetize it to fund future development).

        • PorciiVorbesc 1 hour ago
          Gon on, as in you mean like to explain the obvious? Just google/chatgpt sales of RTS games vs shooters and other shit.

          Good luck convincing an exec to give you 200 million $ to make a new RTS for the 50 player based market out there who's playing the oldies anyway: AOE, RA, SC, etc.

          It's a small and saturated market that's long been fished out and no point investing into, other than HD remakes/remasters of previously mentioned established IP.

          • mcmcmc 1 hour ago
            MOBAs largely absorbed the younger player base that would have been into traditional RTS games. The whole genre came out of a Warcraft mod.
    • mikenew 1 hour ago
      There is no one left at Blizzard with any RTS experience. They've long since left for smaller studios.

      SC2 is my favorite game of all time and I would love nothing more than an SC3. But if there ever is to be a real spiritual successor it won't be from Blizzard.

      • tempestn 57 minutes ago
        Problem is I don't want a spiritual successor. I want an actual successor that would build on the Starcraft universe, but in an RTS.
    • bob1029 1 hour ago
      StarCraft 2 is really hard to beat.

      This is probably the safest thing they could do with the genre from a business perspective.

    • gamblor956 10 minutes ago
      An RTS game would generate lower revenue but higher profits. Low risk but low reward.

      A shooter is a high risk high-reward endeavor. The track record for shooters for the past 5 years is actually much worse than it has been for RTS games, but the ceiling for success is much higher. In 2026 alone, several AAA shooters have failed in the market. Most of the shooters released in the past 2 years have failed to survive. The few that succeeded made a lot of money.

    • jayd16 1 hour ago
      Financially incorrect, it seems.
  • fomoz 1 hour ago
    The trailer looks really good! Accurate.
    • PorciiVorbesc 1 hour ago
      The trailer != the game, since there was no gameplay footage.
  • cyanydeez 1 hour ago
    this will only be cool if the open shooter is a submeta game of some random south koreas going for gold at the olympics.
  • ares623 1 hour ago
    you can milk anything with nipples.

    Companies still announcing big AAA games as if their customers will have the hardware necessary to run such games in 2030.

    And people say I'm the one huffing copium.

    • Waterluvian 1 hour ago
      Consoles sold at a loss before. They can do that again if it enables selling software, which often has pretty fantastic margins.
      • fc417fc802 55 minutes ago
        This is easily the most depressing thought I've encountered in a while. It's entirely accurate and combined with talk of AI regulation it paints a picture of a very bleak future indeed. Locked down hardware given away almost for free, permits and AI based monitoring required for anything with the computational power of a GPU from 10 years ago, and market prices that place 64 GB of RAM in the same ballpark as a brand new vehicle from the dealer.
        • Waterluvian 43 minutes ago
          Please drink Verfication Can™ to continue playing PEPSI™ Presents: Bubsy 3D™ Legends™
          • ares623 1 minute ago
            It seems the industry has collectively and nearly unanimously decided that the Verification Can future is way less cringe and way more preferable than the future where we are writing YAML by hand*

            * YAML, etc.

  • caidan 1 hour ago
    Clowns
  • 59percentmore 1 hour ago
    Well, I suppose it's something that a Verge article held back from spoiling the trailer until just before where they embedded it in the article. Usually they put it right in the headline.

    I wish people would stop supporting this trash site and let it die.

    • beepbooptheory 1 hour ago
      How did they spoil the trailer for you? What's an example of them doing it in the headline?
    • mcmcmc 1 hour ago
      It’s a trailer, you really think that’s something that can be spoiled? Do you get mad if someone spoils a Super Bowl ad?
    • plorkyeran 1 hour ago
      I have no idea what you could consider a spoiler for a three minute trailer that's nothing but vibes.