16 comments

  • joshuat 5 minutes ago
    > The author hasn't shared the prompt for this game yet.

    This feels like it defeats the purpose of the site.

  • eamag 2 minutes ago
    It's also very good in porting boardgames! https://harmonies.eamag.me/
  • QuantumNomad_ 10 minutes ago
    In the Saltline game https://fable52.games/play/saltline-fable-5-2-fps when i play on mobile, dragging the joystick to move around does nothing.

    The other touch controls work, like the aim, reload, fire and touch-dragging on the right side to look around.

  • thatmf 34 minutes ago
    as someone who makes (made?) games in the browser for a lot of their career this is both amazing and horrifying.
  • chaozznl 47 minutes ago
    > This server couldn't prove that it's fable52.games; its security certificate is not trusted by your computer's operating system. This may be caused by a misconfiguration or an attacker intercepting your connection.
  • DavidD 25 minutes ago
    I made a game with Fable5.2 yesterday turned out pretty good - https://civilwarstrategy.com/
    • felixne 22 minutes ago
      Just checked it out—super clean! Turn-based strategy is actually a great fit for single-file HTML builds (and unlike the 3D FPS demos, it works nicely without Pointer Lock).

      Would love to archive and feature it on Fable52.games with full credit and a link back to your site/post. If you have the single-file `.html` build handy, feel free to drop it via https://fable52.games/submit (takes 10 seconds, no signup needed) and I'll approve it right away!

    • jenniferhooley 14 minutes ago
      you think that's a good game? You must not have played a video game in at least 2 decades.
  • Ikersl 14 minutes ago
    the racing game is fun, just i dont understand the chinese. But the concept about having games on html is pretty fun
  • cr125rider 28 minutes ago
    This is incredible.

    It seems like the full screen button and mobile support is a bit lacking. Can you fix that?

  • pattt 12 minutes ago
    Most of the prompts are just like "make me an underwater game", "Fable 5.2, you're 1 day old, please make me a game and surprise me"
  • elar_verole 11 minutes ago
    So the OP isn't even real ? Or is he too lazy to actually answer himself people giving feedback about his thing ?
    • leviathan 8 minutes ago
      Someone going around and flagging all the OP's replies. If you have "showdead" on in your profile you can see their replies
    • felixne 7 minutes ago
      [dead]
  • root_axis 6 minutes ago
    Unpopular opinion, but I do not find low effort gameslop at all appealing. Why would I want to invest my time to play something that was thoughtlessly shat out by an LLM after a few lines of text.

    Even if that were appealing, why wouldn't I just produce my own low effort gameslop, at least then I know it would actually correlate with my own tastes and preferences.

    • poszlem 4 minutes ago
      Only you can answer that. I can maybe help you understand why an average person would not produce their own low effort slop.

      1. Because they still don't know how, even with claude. 2. Because they don't want to waste precious tokens if they can get the results for free.

      Hope that helped.

  • eraclide 26 minutes ago
    > Worker exceeded resource limits

    that was fast :)

    • felixne 21 minutes ago
      Haha, classic HN hug of death! The front-page traffic spike just blew past my Cloudflare Worker free-tier CPU/request limits.

      I'm upgrading the Workers plan and moving the raw `.html` sandbox assets directly onto a cached R2 public edge route right now so the Worker doesn't have to proxy every 1.4MB payload. Should be back up smoothly in 2 minutes—thanks for flagging!

      • origini 14 minutes ago
        Not sure what the website hostes, but you could try github pages?
  • thatxliner 14 minutes ago
    HN hug of death
  • varispeed 40 minutes ago
    What is the point of this?
  • felixne 22 minutes ago
    [flagged]
  • felixne 1 hour ago
    [flagged]